Projection sites - programme Video Guerrilha

Space 1 - Building D. Luigia
rua Augusta, 1.300
Dedicated to live experimentation by using the hardware and software known as ‘Virtual Graffiti & Graffiti Analysis". This space has been especially designed for street artists who have here the opportunity of creating artworks exclusively for the digital world.
Invited artists: Isaac Szebeny, Rafael Highraff e Ricardo Ferreira, o Caur.


Space 2 - Building Maria Eulália
rua Augusta, 1.276
This site was aimed to show animation works from artists of SinLogo’s creative


Space 3 - Building Interlagos
rua Fernando de Albuquerque, 31
T.A.Z – Temporal Artistic Zone
Space devoted to the work of emergent artists and students selected by Video Guerrilha’s online call and Its Noon’s network.


Space 4 - Building Cianita
rua Augusta, 788
This facade was the playground for Visualfarm’s art collective team, who used different visual techniques and solutions, apart from interactive resources and augmented reality.


Space 5 - Building Santa Helena (where TIME_FRAME/NIMk contributed to)
rua Augusta, 746
Dedicated to the works of national and internacional artists such as Jodelli Lafer (RJ), Coletivo Desconstrução (Brasilia), Coletivo Embolex (SP), Coletivo Bijari (SP), Wilton Azevedo (SP), Fernando Salis (RJ), Eavan Aiken (IE/NL) e Rosa Menkman (NL), César Meneghetti (BR/IT).


Space 6 – A white house falling into gentle ruin at the corner if rua Augusta with rua Dra. Maria Antonia.
Architectural Mapping realized by VJ Alexis and Visualfarm’s art collective team.


Space 7 - Building Rio Negro
rua Augusta, 541
Side A - Space devoted to photography. Homage to the 10th anniversary of Losr Art collective, presenting a retrospective of the photographers Louise Chin e Ignácio Aronovich.

Side B - Agigantador de Pessoas. This installation projects live images of casual passers- by and invited actors, captured by a simultaneous camera (improvised studio) in an open parking lot. The general audience had the option to “dress up” with three-dimensional objects, using augmented reality cards.