Ilustrada: Projeto busca fazer arte com celular em São Paulo

[This article was published in the section Ilustrada of the news paper Folha de São Paulo on 14/04/2012]

Projeto busca fazer arte com celular em São Paulo

Artistas do Labmov vão mapear a cidade a partir de realidade aumentada

Conversas e oficinas com comunidade local vão indicar pontos que devem ter referências captadas pelo celular

DE SÃO PAULO

O artista visual Lucas Bambozzi acredita que um celular não é apenas um aparelho de telefone, ou câmera digital, ou instrumento de navegação pelas redes sociais.

“É uma interface para produzir a mistura do real e do virtual, as duas naturezas da imagem”, define Bambozzi.

Nas mãos dele e da curadora Gisela Domschke, o telefone celular serve de ferramenta para se combinar arte e tecnologia.

As imagens que o aparelho é capaz de captar e processar são a fonte do projeto Labmov, que, a partir de amanhã, coloca literalmente seu carro na rua -uma Kombi transformada para receber os artistas visuais Pixel e Sander Veenhof (leia ao lado).

O veículo vai percorrer São Paulo para mapear a cidade a partir da tecnologia de realidade aumentada, tecnologia que associa certas formas ou objetos previamente definidos a fotos, vídeos ou mensagens poéticas.

Quando o celular é apontado para o ponto onde está uma dessas formas, o conteúdo é instantaneamente exibido na tela do telefone.

“Nosso objetivo é fazer com que obras surjam a partir das localidades por onde passar o Labmov, levando em conta as características de cada local, e também as referências afetivas e artísticas de quem está afastado dos grandes centros culturais”, explica Bambozzi.

É a partir da conversa entre eles e cada comunidade por onde passar a Kombi que serão escolhidos os pontos da cidade que devem entrar para o projeto.

Sander e Pixel também trabalham no desenvolvimento de um software próprio para a “leitura” dos pontos mapeados, que estará disponível para celulares com sistema Android ou iPhone.

Amanhã, o carro estará estacionado na praça da Biblioteca Mário de Andrade (r. da Consolação, 94), a partir das 15h, para uma oficina livre de narrativa aberta.

A programação completa do projeto está disponível no sitewww.labmovel.net(ELISANGELA ROXO)

last Sunday @ Biblioteca Mário de Andrade (São Paulo)

Last Sunday (14/04/2012), Pixel and Sander presented for the first time their project Narrative Navigation to the public in São Paulo.

busy days

During the past days, Pixel and Sander have been working a lot to be ready for their first presentation of the project that will happen this Sunday in front of the Biblioteca Mário de Andrade in São Paulo.

In this photo, at the Casa da Cultura Digital, they draft how they will add routes and narratives to their AR project.

routes for the Labmovel in São Paulo

[originally posted on the labmovel blog]

Pixel and Sander walked around São Paulo to find possible routes for the Labmovel. Check it out the map:

 

Pixel and Sander meet in São Paulo

[originally posted on the labmovel blog]

On the 3rd of April, both artists contemplated for the residency gathered with Gisela Domschke and Lucas Bambozzi, organizers from São Paulo, to define their further activities with the labmovel.
Photos by Lucas Rossi Gervilla.


From left to right: Sander Veenhof, Lucas Bambozzi and Pixel


Sander and Pixel


on the left Gisela Domschke, then Andrea Armentano and Carola Gonzalez


Pixel

Pixel and Sander

Statement #5: last days in Amsterdam (PT)

31/03/2012
Click here to listen to the statement || Clique aqui para escutar o depoimento

 

In this statement Pixel says how it was difficult during his last days in Amsterdam to define the final idea. “Any great ideas?”, asked Sander to Pixel. From this on they struggled in shaping the final idea to be developed and programmed in São Paulo. When he arrived in São Paulo and Sander was still in Amsterdam they decided to explore narratives. He finishes his statement by saying “Our next step is programming”.

Narrative Navigation

The recent massive spread of a Google concept-video announcing their augmented reality (AR) glasses, is a sign that people across the world are curious to experience the next step in augmented reality. Expectations are high – but there’s criticism too. Do we really want to immerse ourselves 24/7 in a commercially annotated semi-virtual world? No. And we don’t need to. First of all, we have the choice to switch off. Second, we will have a choice in content, hopefully. Let’s hope that beside an overload of commercial content, our virtual surroundings will be packed with an equal amount of inspiring, meaningful or artistic creations. Within this current context, it is a great opportunity to be involved in the ArteMov/NIMk residency working on exactly that: exploring  opportunities of AR content creation, taking into account the unique characteristics of this expanding parallel universe.

Whatever the way AR is accessed, be it by the mass audience of smartphone owners or a minority of AR goggle spectators, the fundaments of our parallel hybrid world are already in effect. Content nowadays is geo-located. Data and stories are belonging to and existing at specific spots on earth. Immaterial layers of meaning integrate with and extend the physical environment. GPS-coordinates are the truths defining a reality which is multi-layered, as much as it is multi-purpose. Commercial virtual content will co-exist alongside grassroot coups of the virtual universe. Besides professional storywriters taking it to the virtual stage, so are the people formerly known as audience. Not any restraint, boundary or limitation will be applicable in this endless amount of alternate realities. Structuring and filtering of the virtual content surrounding us, will be equally relevant as the content these mechanisms relate to.

We took this as a point of departure, and combined it with our wish to facilitate the creation of stories tailored to be experienced in the mixed data-reality of today. Walking tours through virtual content closely related to the physical environment was a recurring thought, letting people’s choice of direction be of influence on the course of a narrative. During a week of brainstorming and talking to various experts in the field of experimental storytelling, we talked about ways to present fictional stories, documenting spots in the city ‘on the spot’, historic routes, data journalism, real-time live storytelling and Powerpoint walks. It made us realise that a one-size-fits-all format would be difficult to define. Nor did choosing seem a good option.

While drafting a concept for narrative navigation throughout the city we realised that a similar approach could be applied on the level of choosing which storytelling formats to support: -not- choosing. By transforming the streets as a mapping of choices, we could allow people to walk to the content type of their choice. Left for fiction, walk right for real-life stories. Left again for user-contributed stories, two times right to get into the area of the city to discover a cluster of suspense stories. While walking towards a story of choice, the directive structure could gradually morph into choices defining the course of the story itself. Content and meta level will be integrated into one uniform format.

Calling for stories and exploring the narrative qualities of this rigid but at the same time open structure, is what we’ll be doing next week during a series of tests and LabMov workshops. We envision to generate a dynamic mapping of perspectives on the city, to be experienced in the city. It will be a tree-like structure that will grow, because adhering to the open narratives format, anyone is allowed to extend or fork the structure. Not agreeing with the current state of the virtual narrative city? Change it as you like. With augmented reality, your environment is in read/write mode.

Sander Veenhof

São Paulo, 8th of April, 2012

Interview with Gisela Domschke

Julia Bac (Amsterdam) and Gisela Domschke (São Paulo) via e-mail.

J: How did you get involved with this project?

G: Annette Wolfsberger and Annet Dekker invited me to collaborate on a project for Central de Cultura 2012 . We wanted to develop a mobile media lab. In the Netherlands, we established a partnership with NIMk and its program for Planet M, its brand new mobile infrastructure and laboratory for media art and digital culture. Here in Brazil we established a partnership with arte.mov – mobile media arts festival – and we got funding from Fundação Telefônica.

J: What is your responsibility /tasks in this project?

G: I am the facilitator of the project here in Brazil. Together with Lucas Bambozzi from arte.mov, I’m coordinating all the strands of the program – from conceptual to practical decisions.

J: How many people are working in Brazil? How are you dividing your responsibilities?

G: We are a very small team. Lucas and I share the artistic coordination of the project. We have an executive producer, Andrea Armentano, a communication assistant, Carola Gonzalez, and Lucas Gervilla, who is in charge of the making-of. From now onwards we’ll also have the collaboration of a few media artists and technologists, who will offer workshops in our mobile lab. As I mentioned before, we applied for the support of Fundação Telefônica’s Art and Technology program to be able to build the mobile lab, and this allowed the project to have a bigger scope as well. Our mobile platform will not only host artistic residencies, but will also offer practical workshops and media events. This time we are focusing on São Paulo’s outskirts, but we are also aiming to put Lamovel on the road in the future – ideas that still need to be funded though.

J: Do you talk frequently with the Brazilian artist that is now in Amsterdam?

G: Our communication is reduced to the necessary matters. I appreciate how intense is the process of a residency abroad, where our references are confronted with local ones, so we want to leave him some space to enjoy/digest this. The main thing is the exchange of experiences and knowledge sharing Pixel is having there, and I’ve been following this through the video logs he has been posting.

J: What are your expectations for the second phase of the residency? when the Dutch artist will go to Brazil.

G: Pixel and Sander have spent those last three weeks discussing conceptually how to use AR technology in order to allow new forms of exchange with people in a public space. The local context clearly strongly determines this discussion. Not only culturally speaking, but also in terms of the available technology. So it is inevitable that this second phase will entail a deep reconfiguration in the creative process.

J: How are you planning his stay?

G: Sander will stay here for 20 days only, which is a quite a short period, so we need to give a strong focus to the production of the project. The first thing is to define in which area the artists will be willing to work. We have already proposed Luz or Freguesia do O. We have also suggested the possibility of working within a more defined context, such as a public library or public hospital, but the final decision is up to the artists themselves. We have purchased a Kombi Sabari, which we are adapting to work as a mobile media lab platform. It accommodates 4 people, and will have media production and diffusion equipments in it.

J: Is there something you would like to add?

G: I believe the collaborative aspect offers a quite unique dynamics to the programme, and this practice distinguishes it from the usual artistic residencies. Also, the displacement experience creates a new relation to time and the way we perceive space. Our main aim is to explore new ways of mediating the relationship of the artist and the public in the creative process itself. This is the relevance of our program.

Presentation for the Nimk Staff

On Wednesday, the 7th of March, Sander and Pixel gave a informal presentation for the Nimk staff about their AR project.

Sander presented projects he developed with AR, starting by  his first augmented reality project with QR codes on the ground and mentioning his project proposal about story telling. Then, Pixel also explained his initial proposal, that was to continue developing the Jandig project. He explained that he is interested on the reaction by the public towards technology or public space, for example.

They also talked about their ideas for the project. Such as the AR Power Point “walking through the city from slide to slide”.

The artists showed how the content would be presented by adding AR on the facade Museum of Art of São Paulo (Masp) as an example.

 

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